League of Legends | |
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Developer(s) | Riot Games |
Publisher(s) | Riot Games |
Director(s) | Tom Cadwell |
Producer(s) | |
Designer(s) |
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Artist(s) | |
Writer(s) | George Krstic |
Composer(s) | Christian Linke |
Platform(s) | Microsoft Windows, macOS |
Release | October 27, 2009 |
Genre(s) | Multiplayer online battle arena |
Mode(s) | Multiplayer |
Reception | ||||||||||||||||||||||
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Year | Awards | Category | Result | Ref |
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2010 | 1st Game Developers Online Choice Awards | Best Online Technology, Visual Arts, Game Design, New Online Game, Audience Award | Won | [94] |
Golden Joystick Awards 2010 | Online Game of the Year | Won | [95] | |
2011 | Golden Joystick Awards 2011 | Best Free-to-Play Game | Won | [96] |
2015 | The Game Awards 2015 | eSports Game of the Year Award | Nominated | [97] |
2017 | 2017 Teen Choice Awards | Choice Video Game | Nominated | [98] |
Golden Joystick Awards 2017 | eSports Game of the Year | Nominated | [99] | |
The Game Awards 2017 | Best eSports Game | Nominated | [100] | |
2018 | 45th Annie Awards | Best Animated Television/Broadcast Commercial (Legends Never Die) | Nominated | [101] |
2018 National Academy of Video Game Trade Reviewers Awards | Game, eSports | Nominated | [102][103] | |
2018 Italian Video Game Awards | Radio 105 eSports Game of the Year | Nominated | [104] | |
16th Annual Game Audio Network Guild Awards | Best Original Song ('Legends Never Die') | Nominated | [105] | |
39th Sports Emmy Awards | Outstanding Live Graphic Design | Won | [106] | |
Golden Joystick Awards 2018 | eSports Game of the Year | Nominated | [107][108] | |
The Game Awards 2018 | Best eSports Game | Nominated | [109][110] | |
Gamers' Choice Awards | Fan Favorite Game | Nominated | [111] | |
Fan Favorite eSports Moment (Cloud9's League of Legends World Run) | Nominated | |||
Fan Favorite eSports Game | Nominated | |||
Fan Favorite eSports League Format (Championship Series) | Nominated | |||
Gaming Moment of the Year (Tyler1 returns to League of Legends) | Nominated | |||
Fan Favorite eSport Event of the Year (League of Legends Worlds) | Nominated | |||
Australian Games Awards | eSports Title of the Year | Nominated | [112] | |
2019 | 17th Annual Game Audio Network Guild Awards | Best Original Song ('Pop/Stars' by K/DA) | Nominated | [113] |
2019 Italian Video Game Awards | eSports Game of the Year | Nominated | [114] |
Event | Gold | Silver | Bronze |
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2018 | China Yan Junze Liu Shiyu Su Hanwei Jian Zihao Tian Ye Shi Senming | South Korea Kim Ki-in Go Dong-bin Han Wang-ho Lee Sang-hyeok Park Jae-hyuk Jo Yong-in | Chinese Taipei Hsieh Yu-ting Wang You-chun Huang Yi-tang Lu Yu-hung Hu Shuo-chieh Chen Kuan-ting |
The strategy elements are sound, and it can be fun to just pick a lane and start chewing through minions as you work your way towards enemy towers and champions. But sometimes it feels like League of Legends throws too much at the player, both in terms of the number of champions and the general confusion of the larger battles. While that's not enough to dampen your enthusiasm of the game, the vague status of the launch and the more-than-occasional hostility of the community just might.
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